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2017 GTC San Jose

S7394 - Programming for High Dynamic Range Rendering and Display on NVIDIA GPUs.

Session Speakers
Session Description

We'll provide an introduction to high-dynamic range and describe application programming techniques for HDR rendering and display on NVIDIA GPUs. We'll discuss concepts such as colorspaces, expanding chromaticity versus luminance, and scene- and display-referred imaging. For application developers, takeaways will include methods to query and set GPU and display capabilities for HDR as well as OpenGL and DirectX programming to render and display HDR imagery.


Additional Session Information
Intermediate
Tutorial
Media and Entertainment Real-Time Graphics
Architecture / Engineering / Construction Games Manufacturing Media & Entertainment
1h 20m
Session Schedule