These will be the key takeaway from the lab: 1) Participants will get an overview of eglstreams implementation 2) We will talk about a wrapper over eglstreams which is easy to plug and play 3) We will describe how to create an eglstream camera producer and how to connect it to an eglstream CUDA consumer. Consumer will do CUDA processing on frame received from camera. 4) We will describe the means of connecting an eglstream camera producer to an eglstream OpenGL consumer. 5) We will describe a means to have multiple eglstreams at the camera producer and different ways to connect these to CUDA and OpenGL consumers. 6) We will also talk about cross process eglstreams.
Platform requirements : TX1 with E3326 camera