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2017 GTC San Jose

S7736 - NASA's Hybrid Reality Lab: One Giant Leap for Full Dive

Session Speakers
Session Description

We'll demonstrate how NASA is using consumer VR headsets, game engine technology, and NVIDIA GPUs to create highly immersive future astronaut training systems augmented with extremely realistic haptic feedback, sound, and additional sensory information, and how these can be used to improve the engineering workflow. Examples we'll explore include a simulation of the ISS, where users can interact with virtual objects, handrails, and tracked physical objects while inside VR, integration of consumer VR headsets with the Active Response Gravity Offload System, and a space habitat architectural evaluation tool. Learn how the best elements of real and virtual worlds can be combined into a hybrid reality environment with tangible engineering and scientific applications.


Additional Session Information
All
Talk
Real-Time Graphics Virtual Reality and Augmented Reality
Government / National Labs
25 minutes
Session Schedule