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2017 GTC San Jose

S7202 - Capturing Real-Time 360 Stereo Video from 3D Applications

Session Speakers
Session Description

360 video is a new and exciting way to share immersive content with other people. We'll describe both the techniques required to optimize performance and the best practices to avoid various visual artifacts. We'll cover efficient cube-map rendering, stereo-conversion of the cube-map, and handling of translucent objects. We'll share some of the pitfalls of working with particles, billboards, lighting, tone mapping, screen-space effects, etc.


Additional Session Information
Intermediate
Talk
Game Development Virtual Reality and Augmented Reality
Architecture / Engineering / Construction Higher Education / Research Media & Entertainment
50 minutes
Session Schedule