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2017 GTC San Jose

S7501 - Scalable Multi-GPU Architecture and Implementation for 360 Stereo Stitching

Session Speakers
Session Description

We'll describe the essential components of an ideal 360 video stitching pipeline, outline the challenges encountered in stereo stitching, and focus on the NVIDIA implementation of an optical-flow-based, scalable, multi-GPU, 360-stereo-stitching SDK. We'll show example videos from multiple stereo rigs stitched using the SDK, explain the process of writing sample apps using the SDK, and analyze the do's-and-don'ts in obtaining a high-quality stitched output. 


Additional Session Information
Tutorial
Video and Image Processing Virtual Reality and Augmented Reality
Architecture / Engineering / Construction Higher Education / Research Media & Entertainment
50 minutes
Session Schedule