No
Yes
View More
View Less
Working...
Close
OK
Cancel
Confirm
System Message
Delete
Schedule
An unknown error has occurred and your request could not be completed. Please contact support.
Scheduled
Wait Listed
Personal Calendar
Speaking
Conference Event
Meeting
Interest
Schedule TBD
Conflict Found
This session is already scheduled at another time. Would you like to...
Loading...
Please enter a maximum of {0} characters.
Please enter a maximum of {0} words.
must be 50 characters or less.
must be 40 characters or less.
Session Summary
We were unable to load the map image.
This has not yet been assigned to a map.
Search Catalog
Reply
Replies ()
Search
New Post
Microblog
Microblog Thread
Post Reply
Post
Your session timed out.
This web page is not optimized for viewing on a mobile device. Visit this site in a desktop browser to access the full set of features.
2017 GTC San Jose

L7143 - Introduction to VR in Unreal Engine

Session Speakers
Session Description

Join Epic Games for a VR starter session, a live training tutorial where participants will learn the basics of creating VR projects and VR best practices in Unreal Engine. This presentation assumes participants have 3D game development expertise, but no prior experience with UE4. Learn the basics of creating a VR project from starter content using the UE4 Blueprint visual scripting system. Blueprints are easily leveraged by all game development disciplines, so artists, designers, and programmers are welcome. We'll cover topics such as project setup, VR peripheral setup, building materials for VR, VR character setup, using the slice tool, and configuring UI for VR projects. We'll also cover design principles and VR performance optimization techniques. Prerequisites: Basic familiarity with the 3D graphics pipeline is desired, but not required.


Additional Session Information
Beginner
Instructor-Led Lab
Real-Time Graphics Virtual Reality and Augmented Reality
Aerospace Architecture / Engineering / Construction Automotive Games Manufacturing
2 hours
Session Schedule