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2017 GTC San Jose

Andrew Edelsten

Senior Developer Technologies Manager, NVIDIA

Speaker Bio

Andrew Edelsten has worked in the games and visual arts industry for 20 years. Starting his career making computer games and 3D engines in Australia in the mid 90s, Andrew had a two-year sojourn in Europe before starting work at NVIDIA in 2010. For the last year, Andrew and his team have been researching novel deep learning approaches to games industry pain points with the overarching goal to make games more beautiful and engaging.

Speaker Sessions