Daniel Wiesenhutter is a software developer at VIRES, a Bavaria-based software company for driving simulations. At VIRES, he first worked on traffic simulation, later transferring to the rendering team and working on projects such as rendering road surfaces and headlight simulation. More recently, he moved to Austria and opened a new branch for VIRES, supervising and working on the improvement of the rendering engine and traffic simulation. Daniel achieved his M.S. in computer science at the University of Applied Sciences in Munich. Under the supervision of Alfred Nischwitz, he worked on clustering lights to accelerate shadow computation.