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2017 GTC San Jose

Mark Harris

Chief Technologist, GPU Computing Software, NVIDIA

Speaker Bio

Mark Harris is chief technologist for GPU Computing Software at NVIDIA. Mark has 15 years of experience developing software for GPUs, ranging from graphics and games to physically based simulation, parallel algorithms, and high performance computing. Mark has been using GPUs for general-purpose computing since before they even supported floating point arithmetic. While a Ph.D. student at the University of North Carolina, he recognized this nascent trend and coined a name for it: GPGPU (general-purpose computing on graphics processing units), and started GPGPU.org to provide a forum for those working in the field to share and discuss their work.

Speaker Sessions